Elden Ring sold 16.6 million copies in its first four months

In a financial report regarding the first quarter of this fiscal year, Bandai Namco has confirmed that Elden Ring has already reached 16.6 million copies sold. Due to the meaning of this report, it should be noted that the data frames sales between February 25 and June 30; Here is another month and a half to account.


With these figures, Elden Ring continues to reaffirm the greatest success of from software to date, after knowing that the Souls saga had sold 27 million games in total and with Sekiro's last data in 2020 with 5 million do you copy. In addition, it is not unreasonable to think that it reaches the figure of 20 million before the end of the year, and even of not doing the figure, it is especially stunning even more as it is a title for a player (although, of course, what he has of social has also greatly influenced here).

For reviewing his milestones, which is not there, just go to his previous sales report, corresponding to last March 31. There, in little more than a month, he had already sold 13.4 million units worldwide, so we already know that in the next three months he managed to place another 3.2 million copies.

In addition to getting up as the best launch of the United Kingdom from Red Dead Redemption 2 (not counting the cyclic FIFA and Call of Duty franchises), it also managed to position itself as the sixth largest title of Steam in terms of concurrent players, a position that It still keeps today.

Nor is it bad time to remind you of the existence of our monograph from from Software, whose last article, written by my partner Víctor Martínez, found the good hand on the part of the study with Elden Ring, which expands its formula expanding the pitch for become one of the great milestones of the last decade.