Submarine 2D Action Lumione -The choice of this genre is what I wanted to challenge my long game experience [Developer interview]

Riot Games is an American computer game development company based in West Los Angeles. The company developed the Moba League of Legends published in Europe and North America on October 27, 2009. Since the purchase of the last business shares in December 2015, Riot Games is a subsidiary of the Chinese Internet Group Tencent.

An interview with the developer of the new indie game I m worried about this project. This time, we will deliver a mini-in-tavy to the Submarine 2D action LUMIONE developer released on October 13 for PC / switches.

This work is a 2D action game with dreams and hopes and deep sea theme. The player works with the deep sea elf Glimmer that came from the dark, and to find out the light of hope on the seabed, and challenges the 170 stages configured with the image of the deep sea world that will be a thousands of depths. Customered to Japanese.

LUMIONE is delivered for 1,220 yen.

  • First of all, please introduce yourself. What is your favorite game?

Raker everyone, Hello. It is Raker, rushing game developer. This work will be our debut. I was the most favorite game, Celeste, I decided to go to the road called game development because it was very influenced by this game.

-Why did you start developing this work?

Raker I felt the game when I was a university student, and I was able to acquire the skills needed for game development by myself. Then I joined various game development meetings and game jams, and polished the skills.

Development of this work is an opportunity to participate in the game jam called Young Generation Game Idea Contest held in 2018. I got 3rd in this game jam in Shanghai and got an opportunity to develop a full-fledged game, but it was long. However, when a university fourth grader began, the development of this work was finally started.

I especially like 2D action games, so I will play and play everything if it is a game of this genre. Even in this work, I chose this genre is also something like a challenge for my long game experience.

  • Please tell me the characteristics of this work.

Raker This work is a high quality 2D action game, with a 170 stage. By trying to attack constant, you will get a sense of achievement that you can not taste elsewhere by breaking them.

  • What kind of person do this work do you want to play?

Raker This work is a relatively high degree of 2D action game. People who like this genre are the main target.

  • Is there a work affected by this work?

Raker gameplay is influenced by the old-fashioned two-d-d action games. In the basic part, we tried to differentiate from other games as much as possible.

  • Did you have an impact on development by new coronavirus?

Raker was only affected, but it was not so big. It is about the arrival of the Nintendosewich developer delayed.

  • Is it okay to deliver and monetize this work?

Raker is of course.

  • Lastly, please give a message to the Japanese reader.

Raker everyone in Japan, Hello. This work is our debut of our development team. Similar to the theme of this work, we went out to Travel to find light from zero. This trip also accompanied by difficulties, but finally we noticed that we really wanted to do, and this work was done.

It is known that this work has a big problem at this time, and I apologize for more. We will provide optimization to deliver the best gaming experience, referring to the feedback that has arrived. Thank you for your support and patience. Thanks to everyone, I am confident that I will continue to develop games.

In addition, I pray that everyone can find the light being chased in life. If you do not give up, you should always be grasped at the end!

Thank you very much.

--thank you very much.

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